Michael Chiu
Product Lead, Design Engineer
I'm a product lead and design engineer at Viggle AI. I lead a small team, help decide what's worth building, and design and code alongside them. Previously, I worked on Candy Crush and Hungry Shark, games played by over 200 million people every month.
Born and raised in Hong Kong, I spent eleven years in London before moving to Toronto. I studied philosophy before getting into games, where I spent seven years building experiences that make people want to keep coming back.
In my free time, I build things I wish existed. Some solve a practical problem; others are an excuse to follow my curiosity. I also love analogue photography and finding somewhere good to eat.
Viggle AI (a16z)
Product Lead, Apps
Design Engineer
Sep 2026–Now
Sago Mini (Spin Master)
Senior Product Designer, Superfonik & Piknik
Mar–Sep 2026
King (Microsoft, Xbox Game Studios)
UX Designer, Candy Crush Saga
2023–2026
Ubisoft London
UX Designer, Hungry Shark World & Primal
2020–2023